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% < input ../def; beginchar(60, 24); x1 := 20.0 * ox; y1 := 18.0 * oy; x2 := 4.0 * ox; y2 := 9.0 * oy; x3 := 20.0 * ox; y3 := 0.0 * oy; draw z1 -- z2 -- z3; endchar(3); end;