Title: structuresynth Date: 2018/03/28 Author: Theo ## 3D Structures generator * Who is developing the tool? Mikael Hvidtfeldt Christensen * Is the tool under active development? NO * When did the development of the tool start? / How old is the software? 10 July 2007 ( 11years ) * Does the tool have a Wikipedia page? No (just reference to the algorithmic art) * What is the tool made for? for generating 3D structures by specifying a design grammar. * Who is the tool made for? developpers/artists using 3D and programming language * What is the license of the tool? It is free software, licensed under the GPL/LPGL license. * Is it possible to contribute to the tool? How? How many people are contributing? ? (Export template contributions by Subblue, Neon22, Groovelock, SourceZuka, David Bucciarelli, and François Beaune. The Mac builds are provided by David Burnett. Debian and Ubuntu packaging by Miriam Ruiz.) * What does the tool cost? Is it a one time payment or a subscription model? This is a free tool * Are there tools alike? What makes this tool different? processing, plater, mandelbrot. Simple systems may generate surprising and complex structures * Does the tool have a Graphical Interface? Graphical environment with multiple tabs and OpenGL preview * Is the interface clear? Yes * Is the interface looking like other applications or is it custom made? Looking like other apps * Does the tool have a command line interface / can you use the tool from the commandline? Yes, you use the tool from the commandline * Can you automate the tool? Does the tool have a scripting interface / API? ? * What are the filetypes the tool can read? * What are the filetypes the tool can generate / export? Native OBJ export * Is there an official documentation and if so where? Yes, on the website you can learn some stuffs from shorts tutorials * For which operating systems is this tool available? Windows, Linux, Mac OS